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Emulator Issues #3255

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[Improvement] Preloading, Triple buffering with v-sync, Process priority, FPS limit on game properties

Added by paavolah over 13 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Hi,

I got couple of ideas where Dolphin could be improved.

  1. Could there some kind of force preload option for game sounds / some of the used textures? I see the slowdowns with dolphin usually when something new comes to the screen. Maybe preloading the sounds for examble would soften the hickups? I dont care how much memory load the program takes, main thing is that the games run smoothly, and preferably use as much of my computer power as possible. This is why it would be nice to have something like this as an option, not maybe as a default setting (due to different preferences among users).

  2. Ability to select tripple buffeting on with V-sync. V-sync is total carbage without triple buffering.

  3. Abitility to change program priority from normal to high in options, this might help some users.

  4. I would like to see the fps limit in the game properties. Simply, I like to run some games with 55 fps cap (because they seem a bit too fast with full 60 fps), and some games with the default 60 fps cap.. some games that seem a bit slow paced I could run with 65 fps for examble.

What do you guys think? Hopefully there are some ideas worth implementing. Thanks for your opinions in advance :)


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #3004: Game properties and settings missingFixed

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