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Emulator Issues #3485

closed

Resident Evil Remake BGM missing sounds and sudden stops

Added by irencepn about 14 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.Run RE rmk with DSP-HLE any (OpenAL,DSound,XAudio2)
2.

What is the expected output? What do you see instead?

Missing sounds from bgm are ocured in save rooms mostly, but happens in other rooms, but not so drastic as in save room. BGM stops are random...Can happen anywhere...Tried i think every setting change, but this issue still remains...

Dolphin version with the problem? Other Dolphin version without the
problem?

This issue is quite old, i didnt report it cuz i thoughr someone already did. It starts with r56xx

32-bit or 64-bit and any other build parameters?

64bit

OS version and versions of tools/libraries used?

Win7 64

Please provide any additional information below.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #1539: Missing Instruments in Some GamesDuplicate

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