Emulator Issues #3746
closedr6627 broke gfx on House of the Dead Overkill
0%
Description
What steps will reproduce the problem?
- Launch the game and load up any level with r6626 (fresh install - using 100% defaults)
- Do the same on r6627 (fresh install)
What is the expected output? What do you see instead?
On r6626, the gfx are fine. On the next revision, there's double images in cutscenes and in gameplay.
32-bit or 64-bit and any other build parameters?
NA
OS version and versions of tools/libraries used?
NA
Please provide any additional information below.
Screenshot attached.
Updated by wespipes69 about 14 years ago
Just checked, no change. Thanks for trying though!
Updated by wespipes69 almost 14 years ago
Oh, I didn't think r6669 would fix this...but it did! Nice! Go ahead and close!
Updated by jamespoundiv almost 13 years ago
This is happening for me with the latest revision (I'm using 3.0-376-dirty, but I also downloaded the latest version and it still happens). Any idea why or how to fix it?
I also found an old version of r6669 and still got the double images bug.... don't know what that could mean.
Updated by jamespoundiv almost 13 years ago
Never mind! I found out it is fixed if you uncheck "Ignore Format Changes" under Hacks in the Graphics settings.