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Emulator Issues #3785
closedNative mipmaps seems broken in Zelda TP
Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
What's the problem?
In tthe opening video the rays of light either do not appear at all ot they appear only for a second and then disappear.
Dolphin version with the problem:
r6676
Dolphin version that does not have the problem:
n/a, but it worked fine before
Operating system and version:
Win7 x64, ATI HD5850
Please provide any additional information below.
Used the DX9 plugin with EFB copy to texture (copy to ram seems broken, the graphics look kind of low res and pixelated)
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