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Emulator Issues #3785

closed

Native mipmaps seems broken in Zelda TP

Added by bgtsetso almost 14 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?
In tthe opening video the rays of light either do not appear at all ot they appear only for a second and then disappear.

Dolphin version with the problem:
r6676

Dolphin version that does not have the problem:
n/a, but it worked fine before

Operating system and version:
Win7 x64, ATI HD5850

Please provide any additional information below.
Used the DX9 plugin with EFB copy to texture (copy to ram seems broken, the graphics look kind of low res and pixelated)


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #3856: Graphics render problemInvalid

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