Emulator Issues #3802
closedEmulator Crash on Game Load after a Play
0%
Description
What's the problem?
Everytime I stop a rom and try to load a new one, crash. Sometimes immediate, sometimes with error message.
Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):
All the latest versions, up to 6689
(optional) Dolphin version that does not have the problem:
Operating system and version:
32-bit or 64-bit:
64 bit Windows XP
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
Any game pretty much.
Build command-line (not on Windows):
Was the ISO a plain dump from disc, compressed and/or scrubbed?
Please provide any additional information below.
Updated by BhaaL almost 14 years ago
- Status changed from Invalid to Questionable
I can reproduce it.
r6678 DebugFast x86 on Windows 7 x64, using DX9(DF) while testing SMG (RMGP01) with emulated Wiimote.
The crash appears in Render.cpp, Renderer::Swap, line 1021.
xfbSourceList has 0 elements, xfbCount seems corrupted and the dereferencing of xfbSource for ->texWidth apparently causes the crash.
Updated by BhaaL almost 14 years ago
Only reproducibly with DX9; DX11, OGL and SW work fine. Also, as side effect, it seems to fry my SYSCONF on every try.
More info:
- AF: 2x
- Load Native Mipmaps: on
- EFB Scaled Copy: on
- EFB Scale: Fractional
- EFB Access from CPU: on
- Emulate Format changes: on
- EFB Copy Enable: to RAM
- Accurate Texture cache: Normal
- XFB Enable: Real (might be the issue here?)
Updated by BhaaL almost 14 years ago
rhyviolin: Can you try to disable Real XFB and/or use Virtual XFB instead?
For me, it only crashes with DX9 when Real XFB is activated.
Updated by i.am.runo almost 14 years ago
Dont know if that's related, but I can't really stop/pause/reset the emulation without the emulator crashing. This also happens if I try to close any of the windows when the amulator is running a game. This only happens with DX plugins, and have been there for quite a while, in fact the last revision that didnt do it was Dolphin 2.0
And I dont use XFB enabled
Updated by Ajkmetiuk almost 14 years ago
here too happens this
i play a game, close, and i run other game and emulator crash...
Updated by gabrielmorano almost 14 years ago
it does not happen to me at all :S
I tested it opening and closing 15 games and it opened every single one of them after closing the other... (issue was not possible to reproduce nor in d3d9 / 11 or openGL, jit or jitil)
Updated by gabrielmorano almost 14 years ago
sorry i just read the XFB
and yes, like j4ck.fr0st said it only happens with XDB REAL "ON" does not happen with it turned off or in Virtual
Updated by Christian.Gschaider.CG almost 14 years ago
for me it happens with our without xfb in dx9 and dx11.
ogl works fine but is a little slower.
win7 x64 & gtx 480 oced
Updated by Anonymous over 12 years ago
- Status changed from Questionable to Fixed