Emulator Issues #3887
closed
Emulated Wiimote Sideways Mode
Added by Baagel.Noogan over 13 years ago.
Relates to performance:
No
Relates to maintainability:
No
Description
What's the problem?
The emulated Wiimote's "Sideways Wiimote" option is bugged. After disabling it, the emulated Wiimote is still treated as sideways, therefore "messing up" the controls on games which require the Wiimote to be held normally.
Off = On
On = Off.
Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"): r6785
Operating system and version: Windows 7
32-bit or 64-bit: 64-bit
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"): RSBE01
Please provide any additional information below.
Tried restarting Dolphin with option off but it is still bugged. I also tried disconnecting the emulated Wiimote and reconnecting it, same results.
I also tested this with the newest revision at the moment, r6809.
I turned on Sideways Wiimote, started a game (that used a sideways Wiimote), and it worked normally. Then I exited the game, turned off Sideways Wiimote, and started a different game (this one does not use a sideways Wiimote), and the emulated Wiimote still acts as if sideways mode was enabled.
Additional update: with this bug, games that use sideways mode think that it's off, and games that don't use it think that it's on.
Elaborate, which games?
Explain "games that use sideways mode think that it's off, and games that don't use it think that it's on".
I was testing with Donkey Kong Country Returns, NSMB, SSBB, and Fire Emblem: Radiant Dawn.
And sorry about that last statement, I guess I even confused myself...
This issue seems to only affect games that do NOT use Sideways Mode. So let's say Super Smash Bros. Brawl.
If I turn the mode ON, it acts as if it was off. But when I turn the mode OFF, the game acts as if it was ON.
This IS working properly for games that do use Sideways Mode, Off is off, On is on.
What do you mean "it acts as if it was off/on"? How does the game "act"? Which extensions are you using? And again, list the game in your explanation.
No extensions will be used at all, at any time.
So let's say I am playing New Super Mario Bros, and since that game uses a sideways Wiimote, I will be enabling Sideways Wiimote. It works as expected.
Then I decide to play Super Smash Bros Brawl, which doesn't use a sideways Wiimote. I will be disabling sideways Wiimote. But the game, SSBB, thinks the Sideways Wiimote option is on, therefore when I press DOWN on the Wiimote, it goes RIGHT instead.
Re-enabling Sideways Mode will then make all the controls function normally in SSBB, so RIGHT is RIGHT, and DOWN is DOWN.
That is what I mean by the game acts that way. If I am still being unclear, please tell me so that I will try to record a video to demonstrate.
- Status changed from New to Invalid
Without any extensions, Brawl assumes a sideways wiimote...
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