Emulator Issues #4004
closedSave point incompatibility from recent revision to 2.0
0%
Description
What's the problem?
Now this is a different from savestate...i am not talking savestate, i am talking in game save where i transfer the file of a particular save and use it in Dolphin version 2.0.....the problem is when i load up in version 2.0...i can't disable EFB copy and fine tune the graphics like i want...I find version 2.0 graphics settings superior to the latest version...it runs smoother and sharper in Fatal Frame.
Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"): r6928
(optional) Dolphin version that does not have the problem:
Operating system and version:
32-bit or 64-bit: 64-bit
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"): R4ZJ01
Build command-line (not on Windows):
Was the ISO a plain dump from disc, compressed and/or scrubbed? RAR file.
Please provide any additional information below.
When i play the game off version 2.0....the graphics was excellent after tinkling with the graphics settings. However, when i transport a file save from version r6928 and load it up in 2.0, i can not disable or seem to be able to use EFB COPY settings at all. As soon as i disable EFB Copy, the game froze. This is not happening when i just play a game off 2.0 in a normal way. I really like the graphics and the smoothness of 2.0, i found a perfect settings for the game and i want to continue to use 2.0...but i can't change the settings to the way i want when i load up a file that was saved from a recent built.
Updated by Billiard26 almost 14 years ago
- Status changed from New to Invalid
Sounds unlikely to be a Dolphin issue. We can't trust a game that you downloaded.
Updated by Senhsational almost 14 years ago
I have no doubt it's not the game issue because I can play fine and do the graphics settings when i load it up in version 2.0. It is when you transfer the save file from a current version to 2.0 that that graphics settings of EFB is not function.
If it's the game problem...how come i am able to use the EFB function when i start it out on both revision?? I dunno....something definitely not right about saving file with the emulator...like for example...if i use savestate to save a file and then load it up from the beginning....it loads up but then the wii control settings is screwed and i had to go to the control settings to make it function again.