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Emulator Issues #4004

closed

Save point incompatibility from recent revision to 2.0

Added by Senhsational almost 14 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?
Now this is a different from savestate...i am not talking savestate, i am talking in game save where i transfer the file of a particular save and use it in Dolphin version 2.0.....the problem is when i load up in version 2.0...i can't disable EFB copy and fine tune the graphics like i want...I find version 2.0 graphics settings superior to the latest version...it runs smoother and sharper in Fatal Frame.

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"): r6928

(optional) Dolphin version that does not have the problem:

Operating system and version:
32-bit or 64-bit: 64-bit

Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"): R4ZJ01

Build command-line (not on Windows):

Was the ISO a plain dump from disc, compressed and/or scrubbed? RAR file.

Please provide any additional information below.

When i play the game off version 2.0....the graphics was excellent after tinkling with the graphics settings. However, when i transport a file save from version r6928 and load it up in 2.0, i can not disable or seem to be able to use EFB COPY settings at all. As soon as i disable EFB Copy, the game froze. This is not happening when i just play a game off 2.0 in a normal way. I really like the graphics and the smoothness of 2.0, i found a perfect settings for the game and i want to continue to use 2.0...but i can't change the settings to the way i want when i load up a file that was saved from a recent built.

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