Emulator Issues #4008
closedDX9: Zelda TP and TWW AA broken
0%
Description
What's the problem?
http://img141.imageshack.us/img141/2943/ss20110129212047.jpg
http://img51.imageshack.us/img51/7968/ss20110129212827.jpg
Enabling AA with the DX9 plugin causes the glitch above. 4xSSAA sometimes causes this(eg enable at start. disable and reenable works then) and 9xSSAA glitches no matter what i do. Works fine with DX11 and OGL.
Also, it seems like it only affects these two games(tested Metroid Prime 2 and Pikmin 2 for GC). They share the same engine.
Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):
R6964
Operating system and version:
32-bit or 64-bit:
Windows 7 Ultimate 64bit
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
GZLP01 GZ2P01
Was the ISO a plain dump from disc, compressed and/or scrubbed?
compressed
Updated by jroseff almost 14 years ago
I can't reproduce this using a 8800 GT. What video card do you have?
Updated by oehrgmbh almost 14 years ago
GTX480. I already did a stress test to make sure its not a hardware defect. It ran flawlessly.
Updated by jroseff almost 14 years ago
I was able to reproduce this finally, switching from integral to fractional scaling fixed it.
Updated by oehrgmbh almost 14 years ago
ah ok. didnt try that. though its broken for me with both integral and fractional scaling and also 3x (which looks identical to fractional for all games btw at the resolution of 1920x1200 letterbox).
Updated by oehrgmbh almost 14 years ago
apparently, this has been resolved in one of the latest updated. i test it right now with r7128 and the issue does not occur anymore. I don't know which of the countless updates caused it though. (moved from nearly 150 revisions to 7128)
Please close this issue!