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Emulator Issues #4061

closed

"Xenoblade" freezup

Added by gzuscry about 13 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?
Game randomly freezes anytime. Never does it when browsing menus like equip/items/options/savescreen.
It reflects in task manager as steady 50% CPU load and stays that way without any error messege to hang on for explanation.
I've tried all the combinations of option I could think of.

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):
So far it happaned in every version I tried from R6535 and up, lower than that I just randomly downloaded but still problem persists. Even that dolphin_xenoblade_hle_hack_v2_6856m_win32 revision has this problem.

(optional) Dolphin version that does not have the problem:

Operating system and version:
32-bit or 64-bit:
Windows Vista 32bit

Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
SX4J01

Build command-line (not on Windows):

Was the ISO a plain dump from disc, compressed and/or scrubbed? Just plain dump, also downloaded as ISO.

Please provide any additional information below.
Mainboard : Gigabyte EP43-UD3L
Chipset : Intel P45/P43
Processor : Intel Core 2 Duo E6700 @ 2666MHz
Physical Memory : 2048MB (2 x 1024 DDR2-SDRAM )
Video Card : NVIDIA GeForce 8800 GTX

The game runs fine if I just stay in one place and dont do any input. Using emulated Wiimote with classic extention.

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