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Emulator Issues #4139
closedButton inversion in GC pad
Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
What's the problem?
The x and y button assignment are inverted in game (tested with Zelda TP & WW) : the GC pad window show correct assignment, but in game the actions of x and y button are inverted.
Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):
Since r7000 at least
(optional) Dolphin version that does not have the problem:
The r5000 series didn't have the problem.
Operating system and version:
32-bit or 64-bit:
OSX 64bits.
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
GZ2P01 & GZLP01 at least...
Build command-line (not on Windows):
Was the ISO a plain dump from disc, compressed and/or scrubbed?
Please provide any additional information below.
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