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Emulator Issues #4220

closed

OpenGL: Anisotropic Filtering causes graphical glitches in Super Mario Sunshine

Added by MofoMan2000 about 13 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?
Super Mario Sunshine save selection with 1x AF:
http://www.mediafire.com/imageview.php?quickkey=5810hg9o8b7ehzp&thumb=4

With 16xAF:
http://www.mediafire.com/imageview.php?quickkey=ha8hlhe5gavs8vr&thumb=4

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):
r7311

(optional) Dolphin version that does not have the problem:
Unknown

Operating system and version: Windows XP Professional
32-bit or 64-bit: x86

Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
GMSE01

Was the ISO a plain dump from disc, compressed and/or scrubbed?
Plain dump

Please provide any additional information below.
NVidia GeForce 8800GT
Driver version 266.58

Problem does not occur in DX9 backend.

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