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Emulator Issues #4346
closedEnabling EFB format change emulation in D3D11 causes glitches in various games if MSAA is enabled
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
What steps will reproduce the problem?
- Enable EFB format change emulation in D3D11
- Enable MSAA
- Try to run any game, e.g. DKCR
What is the expected output? What do you see instead?
Game should run fine. Instead you can see various glitches
Dolphin version with the problem? Other Dolphin version without the
problem?
All Dolphin revisions since r7061 (implemented EFB format change emulation in D3D11).
Please provide any additional information below.
The cause of the bug is that the EFB format conversion shaders (PixelShaderCache::ReinterpRGBA6ToRGB8 etc) only support non-MSAA textures. Supporting MSAA textures (like for the other shaders) should fix the issue.
Updated by NeoBrainX over 13 years ago
- Status changed from New to Fixed
This issue was closed by revision r7496.
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