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Emulator Issues #4346

closed

Enabling EFB format change emulation in D3D11 causes glitches in various games if MSAA is enabled

Added by NeoBrainX over 13 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Enable EFB format change emulation in D3D11
  2. Enable MSAA
  3. Try to run any game, e.g. DKCR

What is the expected output? What do you see instead?
Game should run fine. Instead you can see various glitches

Dolphin version with the problem? Other Dolphin version without the
problem?
All Dolphin revisions since r7061 (implemented EFB format change emulation in D3D11).

Please provide any additional information below.
The cause of the bug is that the EFB format conversion shaders (PixelShaderCache::ReinterpRGBA6ToRGB8 etc) only support non-MSAA textures. Supporting MSAA textures (like for the other shaders) should fix the issue.


Related issues 1 (0 open1 closed)

Blocks Emulator - Emulator Issues #4270: Dolphin 3.0 bug trackerFixedNeoBrainX

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