Emulator Issues #4347
closedDX11 Detection Problem
0%
Description
What's the problem?
Ive got a DX10 card (NV9600GT), but can use the DX11 plugin as well. This should'nt be activated.
Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"): 7423M
(optional) Dolphin version that does not have the problem:
Operating system and version:
32-bit or 64-bit: Windows 7 Ultimate x64 SP1
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
Every Game
Build command-line (not on Windows):
Was the ISO a plain dump from disc, compressed and/or scrubbed?
Doesnt matter
Please provide any additional information below.
I must say, Im not sure how to solve this, because there is no way of detecting that with cmd. Maybe you can workaround this with the provided DDI-Version, because it similar to D3D and you can check that with dxdiag [of course Win only... For Linux/Mac I have no idea and idc]
Updated by florian98.rg over 13 years ago
DX11 is backwards compatible with DX10...
Updated by DimitriPilot3 over 13 years ago
As far as I can see, using the DX11 plugin, the only thing I know that apparently cannot be used on DX10-based graphic cards such as my NVIDIA GeForce 8800 GTS 512 (as opposed to DX11-compatible cards) is anti-aliasing.
Besides that, DX11 can be used even if only DX10 is supported by the OS and hardware...
Updated by tom.matern over 13 years ago
Ok thank you, i didn't know that; thought its an update like from DX9 to DX10