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Emulator Issues #4528

closed

On Linux IODummy is used instead of IONix when using scons

Added by jacob.bower almost 13 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?

When using scons to build, only the IODummy module is built for Real Wiimote functionality when IONix can/should be built instead. This manifests in Reall Wiimote operation not working with no obvious clues as to why (even when built with debug logging turned on).

I think this can be fixed in Source/Core/Core/SConscript, but I didn't investigate further as the cmake based build works fine.

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):

HEAD

(optional) Dolphin version that does not have the problem:

Not sure, looks like this problem has been present a long time.

Operating system and version:
32-bit or 64-bit:

64-bit Linux (Ubuntu 10.04)

Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
n/a

Build command-line (not on Windows):
scons

Was the ISO a plain dump from disc, compressed and/or scrubbed?
n/a

Please provide any additional information below.

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