Emulator Issues #5049
closedDolphin Uses Intel Graphics on D3D11 and not NVidia Card
0%
Description
Whenever I try to switch the backend to Direct3D11, the emulator has the Intel Graphics as the adapter and not the NVidia one. However, when I switch to Direct3D9 and OpenGL, my NVidia card is the adapter option.
Specs:
Intel Core i7 2670QM 2.2 Ghz
6 GB RAM
NVidia GeForce GT 525M 2 GB w/ Optimus (Driver version: 285.62)
Windows 7 Professional 64-bit
Running Dolphin v.3.0-204 64-bit.
Here is a screenshot of the options menus:
http://i143.photobucket.com/albums/r154/LUIGI074/D3D11Options.png
Updated by dgarahana1 almost 13 years ago
To make this even weirder, when I run any game under D311, it seems to be using the NVidia card anyway. Strange...
Updated by Sonicadvance1 almost 13 years ago
So really a non-issue since really that is what Optimus is made to do.
Updated by NeoBrainX almost 13 years ago
- Status changed from New to Invalid
Ya, can't do much about it when an Optimus setup is reporting itself as Intel.
Updated by FiachraMurray93 almost 13 years ago
right-click on dolphin, there should be an option 'run with graphics processor' and there should be a choice betwen intel hd and nvidia.
Updated by ALI3NGM4IL almost 12 years ago
im having the same problem, with a gt540m
d3d11 seems selected but as soon as the game starts it uses my hd3000...
my hd3000 does not support directx11 but my gt540m does...
on the directx11 settings the intel actully beats the gt540m...
which makes me wonder if its using the 540m regardless, bios states intel dirext11 backend. framerate new super mario bros 45 fps framerate dk country 18 framerate goldeneye 11.
also my processor has turbo boost and dolphin keeps using 1.6 ghz
Updated by Defiro over 10 years ago
Same issue here...
So this Proplem exists 3 and a half year now...
Please fix it!
I'm using the 4.0 version which was downloadable from the main site 28.06.2014
Updated by MoisesLeyva88 almost 10 years ago
I have the same problem since Dolphin 3.5 (the first version I tried).