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Emulator Issues #5049

closed

Dolphin Uses Intel Graphics on D3D11 and not NVidia Card

Added by dgarahana1 over 12 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Whenever I try to switch the backend to Direct3D11, the emulator has the Intel Graphics as the adapter and not the NVidia one. However, when I switch to Direct3D9 and OpenGL, my NVidia card is the adapter option.

Specs:

Intel Core i7 2670QM 2.2 Ghz
6 GB RAM
NVidia GeForce GT 525M 2 GB w/ Optimus (Driver version: 285.62)
Windows 7 Professional 64-bit

Running Dolphin v.3.0-204 64-bit.

Here is a screenshot of the options menus:
http://i143.photobucket.com/albums/r154/LUIGI074/D3D11Options.png

Actions #1

Updated by dgarahana1 over 12 years ago

To make this even weirder, when I run any game under D311, it seems to be using the NVidia card anyway. Strange...

Actions #2

Updated by Sonicadvance1 over 12 years ago

So really a non-issue since really that is what Optimus is made to do.

Actions #3

Updated by NeoBrainX over 12 years ago

  • Status changed from New to Invalid

Ya, can't do much about it when an Optimus setup is reporting itself as Intel.

Actions #4

Updated by FiachraMurray93 over 12 years ago

right-click on dolphin, there should be an option 'run with graphics processor' and there should be a choice betwen intel hd and nvidia.

Actions #5

Updated by ALI3NGM4IL over 11 years ago

im having the same problem, with a gt540m
d3d11 seems selected but as soon as the game starts it uses my hd3000...
my hd3000 does not support directx11 but my gt540m does...
on the directx11 settings the intel actully beats the gt540m...
which makes me wonder if its using the 540m regardless, bios states intel dirext11 backend. framerate new super mario bros 45 fps framerate dk country 18 framerate goldeneye 11.
also my processor has turbo boost and dolphin keeps using 1.6 ghz

Actions #6

Updated by Defiro about 10 years ago

Same issue here...
So this Proplem exists 3 and a half year now...
Please fix it!
I'm using the 4.0 version which was downloadable from the main site 28.06.2014

Actions #7

Updated by MoisesLeyva88 over 9 years ago

I have the same problem since Dolphin 3.5 (the first version I tried).

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