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Emulator Issues #5206

closed

a small hand full of games drop wii-mote connections

Added by ulaoulao over 12 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Some games drop the wii-mote regardless of the set up. Out of the 25 or so games I have these exhibit the issue:

Elmo's A to Zoo Adventure
Punch Out!
Star wars Dual battle Light Sabor
hello kitty seasons

I have to constantly hit alt f5 throughout the game. Seems to me this would be easy to add a check box "reconnect if lost" option. Or possibly its more involved. Hitting f5 works but is not an easy workaround while playing. Could something like this be added?

Actions #1

Updated by hatarumoroboshi over 12 years ago

Did you try to enable the "alternate Wiimote timing" option in game properties?

Actions #2

Updated by ulaoulao over 12 years ago

Wow, so I had to submit a bug to get an answer for this? I have been asking this for quite some time. Yes this work... Going to test all the games and report back.

Elmo's A to Zoo Adventure WORKED!
Punch Out! (was already set) Didnt work.
Star wars Dual battle Light Sabor WORKED!
hello kitty seasons WORKED!

Actions #3

Updated by ulaoulao over 12 years ago

ok Punch out now works, not sure what was going on there. No need for this bug.

Actions #5

Updated by parlane over 12 years ago

"Wow, so I had to submit a bug to get an answer for this?"

Where else did you ask?

Actions #7

Updated by parlane over 12 years ago

Normally forum is recommended place to get solutions, it's not somewhere I frequent though. Big thanks to hatarumoroboshi.

Actions #8

Updated by ulaoulao over 12 years ago

I agree.

I guess I can understand, lots of redundant common question asked there.

Actions #9

Updated by Billiard26 almost 12 years ago

  • Status changed from New to Fixed
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