Project

General

Profile

Actions

Emulator Issues #5241

closed

Worms Battle Islands: Load screen's FPS reaches 1700+ (despite limiter) which leads to a crash if cheats is enabled

Added by wespipes69 about 13 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

  1. Game Name and ID (as it appears in right click > properties: "GZ2P01",
    "RSBE01", etc):
    Worms Battle Islands - SILE78

2) What is the expected output? What do you see instead?
Game crashes at the initial or the second load screen if "Cheats" is enabled. It's it's off, the game is perfectly stable.

3) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin? Please specify the exact revision when the
problem began.
N/A

4) What steps will reproduce the problem?

  1. Enable cheats
  2. Launch game and observe how the load screen fps shoots to 1500+ (on my system at least). This is with frame limiter set to "auto", which works fine for every other game with cheats enabled. Even if I set it to "60", the fps on that screen will reach over 700. It's a bit more stable but does crash soon thereafter. Weird.
  3. Title will then crash emu or hang a few seconds into this first load screen. Rarely, it'll get past it but crash on the next one. I also got a "CompiledBlock! Shouldn't be here!" error a few times.

5) What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar, etc)?
On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.
All versions x64. Win 7 x64, nividia 460gt


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #5225: Action Replay crash Pokémon XDFixed

Actions
Actions #1

Updated by skidau about 13 years ago

Please give us a specific revision number to track issues against.

Try deleting the codehandler.bin from the Sys directory and let me know if the issue still occurs (keep cheats enabled).

Actions #2

Updated by WesaMcDaniel about 13 years ago

3.0-427

Removing that file allows the game to work fine WITH cheats enabled now. Good call.

What does that file do?

Actions #3

Updated by skidau about 13 years ago

  • Status changed from New to Duplicate

It is the native Gecko code handler used for full compatibility with all Gecko cheat codes. However, some games contain anti-cheat code which end up breaking the game. This problem occurs on the real hardware too. However, I have a few plans to re-install the handler if Dolphin detects that it has been meddled with.

Actions

Also available in: Atom PDF