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Emulator Issues #619

closed

Occasional semi-random crashes of RE1 (possible other games too) on WinXP 32 while it works without crashes at all on Vista 32.

Added by sergiy242 almost 16 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Run the game for some time (it inevitably will crash within 5 minutes -
    45 minutes, sometimes it may work without crashes up to 1,5 hour but very
    rarely) on WinXP 32, any build, IL or not IL. Particularly 2195 or 2276.
    2.
    3.

What is the expected output? What do you see instead?

The emulator crashes with such info in the exceptioninfo.txt (sometimes
with error window about fatal error, and sometimes without confiramtion
window at all):

This (most often):

Unhandled Exception
Code: 0xC0000005
Call stack info:
ntdll!0x7C9106C3 : RtlAllocateHeap
DolphinWxIL!0x00569D9C : ?
DolphinWxIL!0x00517EB5 : ?
0x33202020 : ?

or this:

Unhandled Exception
Code: 0xC0000005
Call stack info:
ntdll!0x7C911E58 : RtlInitializeCriticalSection
ntdll!0x7C910D5C : wcsncpy
DolphinWxIL!0x00563C3E : ?
DolphinWxIL!0x0045A2F4 : ?
0x0A230020 : ?
0x09230435 : ?
0x05000072 : ?

What version of the product are you using? On what operating system?

I tested it on many builds, ILs and not ILs. It's always the same -
occasional crashes. Particularly, 2195 IL. OS: WinXP SP2 32bit.

Please provide any additional information below.

The crashes are confirmed by other people already on official forum and on
other forum I visit. It works fine on Vista 32, but everyone who tried it
on XP32 seem to experience semi-random crashes.
This error may concern not only RE.

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