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Emulator Issues #6240

closed

connectionstate checkmarks in "Connect Wiimote" menu items and their keyboard-shortcuts behaving weird

Added by evilmandark78 over 11 years ago. Updated almost 6 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
Category:
UI
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-9549

Description

What went wrong?
the check-marks indicating the connection-state of the wiimotes in the "Tools">"Connect Wiimote 1-4" menuitems are not behaving correctly. after connecting and refreshing 2 wiimotes and starting a game in which both wiimotes are working perfectly fine, no check-marks appear.

toggling the wiimotes via ALT-F5 or ALT-F6 or via the menu results in check-marks appearing sometimes, but not correctly. sometimes even toggling the wiimote 1 connection state results in the checkmark on wiimote 2 to change (or vice versa).

another thing i encountered is, that toggling the connection-state via keyboard shortcut (e.g. ALT-F5) multiple times results in the state set to "connected" 2 times and then "disconnected" 1 time and continuing this pattern. e.g. like this:

  • Wiimote 1 Connected
  • Wiimote 1 Connected
  • Wiimote 2 Connected
  • Wiimote 1 Connected
  • Wiimote 1 Connected
  • etc.

What did you expect to happen?

  • the checkmarks to correctly show the current connection-state of the wiimotes
  • and the keyboard shortcuts for toggling the connection states to actually behave like toggles (on/off/on/off/etc.)

What steps will reproduce the problem?
connect 2 wiimotes, start a game and play arount with the connection states either with menu or via keyboard shortcuts

What version of Dolphin were you using?
3.5-1210

64 or 32 bit Dolphin?
64bit

What version of Dolphin used to work?
3.5-471 definitely works.

What Operating System were you using and what are your hardware
specifications?

  • Windows 7 x64
  • Original Nintendo Motion Plus Inside Wiimotes (non-TR)
  • Asus bt211 Bluetooth Adapter (tested with Microsoft Stack and Bluetooth Stack)
Actions #1

Updated by Billiard26 over 11 years ago

  • Status changed from New to Accepted
  • Issue type set to Bug
  • Category set to ui

Yes, they are broken. Even in and before 3.5-471 they would desync.

Actions #2

Updated by rachelbryk over 11 years ago

  • Regression set to Yes

Billiard broke it somewhere in real-wiimote-scanning.

Actions #3

Updated by JohnAllenYoung over 11 years ago

Still broken in 3.5-1321, 32-bit Dolphin. I also noticed that I have to manually connect every time I start the program, whereas in older revisions prior to this problem it would keep my emulated wiimote connected between sessions.

Actions #4

Updated by JMC4789 about 10 years ago

This can't still be broken, right?

Actions #5

Updated by Billiard26 almost 6 years ago

  • Status changed from Accepted to Fix pending
Actions #6

Updated by Billiard26 almost 6 years ago

  • Status changed from Fix pending to Fixed
  • Fixed in set to 5.0-9549
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