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Emulator Issues #6267

closed

Cannot build Win32 DebugFast

Added by markcorre about 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
Windows
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

I don't think this is an issue but when I try to build dolphin 3.5's DebugFast Win32 build using visual studio 2010 express using the directions provided on this site it fails.

More specifically I get the errors:

3>Src\Render.cpp(295): error C2664: 'void (GLDEBUGPROCARB,void *)' : cannot convert parameter 1 from 'overloaded-function' to 'GLDEBUGPROCARB'

and

4>------ Build started: Project: Dolphin, Configuration: DebugFast Win32 ------
4>LINK : fatal error LNK1104: cannot open file 'C:\Users\me\Source\Win32\DebugFast\VideoOGL.lib'

Does anyone know how to properly build this version?

Actions #1

Updated by Billiard26 about 11 years ago

  • Issue type set to Bug
  • Operating system Windows added
Actions #2

Updated by rachelbryk about 11 years ago

  • Status changed from New to Accepted

I can confirm this. 64 bit builds fine.

Actions #3

Updated by dantarion about 11 years ago

I think I ran into this once, and forced it to compile by adding a cast, but I am pretty sure that is NOT the proper fix

Actions #4

Updated by degasus almost 11 years ago

  • Status changed from Accepted to Fixed

I think was fixed some time ago as a GLAPIENTRY was missing.

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