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Emulator Issues #6330

closed

New Super Mario Bros xD

Added by Tozlaex about 11 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Admins, or whoever made dolphin should reconsider that Efb to texture is better for gameplay, speed and stuff, but you could at least fuse Efb texture and ram to one new option instead of 2 so it should be fast and work as well so you could have less work to make, and see when some game missing things, like NSMBW in this case, coins blocks chains etc.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #1835: New Super Mario Bros Wii Some Textures Or Object Dont Move When You Have EFB copy to Texture.Invalid

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Actions #1

Updated by Tozlaex about 11 years ago

And just read stupid post, without set it to invalid or something like that, it doesn't matter high end pc or low end, everyone will have same issues. And it's ruining games, things like slowdown or coins or missing textures.

Actions #2

Updated by degasus about 11 years ago

  • Status changed from New to Duplicate

And don't repead stupid issue reports...

But I don't want to be rude, so here is something to read for you:
https://code.google.com/p/dolphin-emu/source/browse/Source/Core/VideoCommon/Src/TextureCacheBase.cpp#558

Actions #3

Updated by Tozlaex about 11 years ago

On efb to texture in mario there are big rotating coins, if you are able to make them smaller, there would be a rotating small coins, and blue ones, if they are colored. And yeah if you are getting full speed at efb to ram we don't, because we are not working on dolphin emu, consider that.

Actions #4

Updated by WesaMcDaniel about 11 years ago

You don't know what you're talking about and your request to "simply" make it work in EFB>Texture is a joke. Stop spamming the tracker. Don't come on here again and keep your relentless, childish complaints to the forums. Any more and you should get banned.

Actions #5

Updated by Tozlaex about 11 years ago

You are all fucking idiots, we keep telling you that there is some issues, and you keep telling us that there is fucking EFB TO RAM, even if we told you that it doesnt work properly listen to fucking people, idk even know why did you made efb in first place look at other emulators -.-, simply focused on 1 option :) not on 324324243432 options that does nothing. I don't care about ban too xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD :D

Actions #6

Updated by Tozlaex about 11 years ago

And i never said to make it work in textures or something i just told about rotating big coins in efb to texture -,- read a little what people have to say -.- and that efb to texture is better for gameplay -.-!

Actions #7

Updated by degasus about 11 years ago

Fallen: Keep calm!

I don't think your suggestion was a joke, but it just isn't possible.

btw, if you're ok with upscaled coins and viewable blue but not rotating ones, look here:
http://forums.dolphin-emu.org/Thread-wii-new-super-mario-bros-wii--25922?pid=277361#pid277361
Just complaining wouldn't help, but this here is an easy todo without any coding

Actions #8

Updated by wespipes69 about 11 years ago

This is from one of the many threads this child is commenting on:

"Why did you put Efb copies or anything, you could just put simple options in graphic so mario would have rotating coins on texture or something."

Yes, that's all, just add an "option" <- that's the joke. Wickmark, please don't respond/help him anymore. He's just having a tantrum and needs to cry it out.

For the record, on a good computer (like mine), the yellow/blue coins/blocks animations are emulated without speed loss. It would be nice if they were higher res, but meh.

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