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Emulator Issues #6527

closed

D3D11 screenshots should use the provided TargetRectangle

Added by delroth over 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
Category:
GFX
% Done:

0%

Operating system:
Windows
Issue type:
Bug
Milestone:
Current
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Should fix screenshots aspect ratio issues that I seem to remember.

Actions #1

Updated by NeoBrainX over 11 years ago

WIP patch: http://pastie.org/8265208

Chances are it needs to be applied manually because the google code editor sucks.

Actions #2

Updated by NeoBrainX over 11 years ago

... and here's a patch which applies fine: http://pastie.org/8265230

Actions #3

Updated by delroth over 11 years ago

The diff contains some of my changes from yesterday evening (OSD messages stuff - which need to be changed btw to use the right W/H) and some commented blocks of code. Care to fix that?

Actions #4

Updated by NeoBrainX over 11 years ago

This one applies on current master: http://pastie.org/8270653

Actions #5

Updated by delroth over 11 years ago

Could you try to merge this ASAP? Today/tomorrow would be best.

Actions #6

Updated by NeoBrainX over 11 years ago

  • Status changed from New to Fixed

This issue was closed by revision 1b5f90443870.

Actions #7

Updated by NeoBrainX over 11 years ago

This issue was closed by revision 1b5f90443870.

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