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Emulator Issues #6545

closed

Past Sounds Start Playing Again In Metroid Prime 2 (hard to explain in title)

Added by coolitic over 10 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

READ THIS: https://forums.dolphin-emu.org/showthread.php?pid=276132 <<<
Your answers are here!

Game Name? Metroid Prime 2

Game ID? G2MP01

What went wrong? For example, if I shot and killed an enemy in the game, the shooting and dying sound would play, but later the sound would play again.

What did you expect to happen instead? Normal sounds

What steps will reproduce the problem?
[Don't assume we have played the game and know its level names. Be as
detailed as possible.]

  1. Shoot/kill
  2. Dying sound may occasionally play again after some time. (unconfirmed, but, I think it may happen when a number of sounds (or maybe just dying sounds) play either at once or close after each other)

Dolphin 3.5 and Dolphin 3.5-367 are old versions of Dolphin that have
known issues and bugs. Have you tested with the latest version from
http://dolphin-emu.org/download ?

Which versions of Dolphin did you test on? 3.5 1857

Which version of Dolphin used to work? None

What are your PC specifications (example: Operating System, CPU and GPU)?
2630QM
GTX560M
8GB 1866 DDR3 RAM
Integrated IDT Audio
64 or 32 bit Operating System? 64

64 or 32 bit Dolphin? 64

Any other relevant information (e.g. logs, screenshots, configuration
files)
[Upload big files to a hosting service and post links here!]

Do not attach files to this issue. Upload them to another site and
link here. Use imgur.com for images and pastie.org for logs.

I was using Xaudio2 and DSP dedicated did not change anything. (not using audio throttle either)

Actions #1

Updated by nigel.harris.uk over 10 years ago

same issue as I posted.

https://code.google.com/p/dolphin-emu/issues/detail?id=6496

Only happens top me when I kill the ing. Is that what you experience as well? Or happens when you kill other enemies?

Actions #2

Updated by MayImilae over 10 years ago

  • Status changed from New to Questionable

You did not say whether you were using DSP HLE or DSP LLE. Specify. And you gave nothing that can be used to reproduce it. Details! Stuff like what nigel just posted. And we'll need an audio log of it.

Actions #3

Updated by coolitic over 10 years ago

HLE. Also attached a file. The repeated sounds appear to be of lower volume and you will hear them at the end of the file.
Yeah I THINK it only happens when killing ing (including the boost ball guardian)

Actions #4

Updated by MayImilae over 10 years ago

DO NOT UPLOAD ATTACHMENTS. Googlecode as a very small allowance of upload room, room the developers need for developing dolphin, and you just took up a bunch of it. Use external sites like mediafire to host stuff then link to them!

(yes it sucks, the devs are going to do something about it soon)

Actions #5

Updated by coolitic over 10 years ago

You dont have to use caps. Also, it said there was a 10 MB upload limit and i only used 2.2 MB. Yes that is VERY big.

Actions #6

Updated by coolitic over 10 years ago

Also, sometimes I start hearing static that can get pretty loud. might be related to this

Actions #7

Updated by coolitic over 10 years ago

If i save state while static is on (static doesnt seem to end but starts rarely at random) and load it, static continues.

Actions #8

Updated by JMC4789 over 9 years ago

Can you try this in the latest development builds?

Actions #9

Updated by coolitic over 9 years ago

I would love to help, but I replaced my GC Metroid Prime 2 with the Wii Metroid Prime Trilogy pack. (yes, you can still buy it from many gamestop locations as they do reprints)

Perhaps someone else can look into this?

Actions #10

Updated by skidau over 9 years ago

  • Status changed from Questionable to Fixed

This sounds like an issue that would have been fixed by Dolphin 4.0-3619 (b4e82a5b9bd36d3a7c8e2d0e7698e1ea47f30b13)

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