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Emulator Issues #7016

closed

KOR Region SMG1 Wiimote Cursor Twitching/Refresh cut off when in-game overload

Added by hong620 almost 11 years ago. Updated over 7 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

[READ THIS: https://forums.dolphin-emu.org/showthread.php?pid=276132 <<<
Your answers are there!]
[Leave the questions as they are and answer them in the next line]
[Remove lines written inside brackets [], but nothing else]

Game Name?
Super Mario Galaxy

Game ID?
RMGK01

What's the problem? Describe what went wrong in few words.

when 'in-game' is idle, wiimote pointer works fine,
but when seems 'in-game overload'(not Dolphin or system),
Wiimote Cursor Twitching/Refresh cut off problem is happen.

something wrong happen to emulated Wii CPU's wiimote IR calculate function? i dunno any clue..

it's Huge problem to can't play the game even frame late is perfect

What did you expect to happen instead?

some of lock or code change(for Anti Piracy/Emulating) from before Release Region's version (during 1 Years).
it's same case like Twilight Princess (Wii) KOR Version(RZDK01) (this one is 2 and half Years)
https://code.google.com/p/dolphin-emu/issues/detail?id=3165

because other short Release date term side region games are not happen issues like this.
(check the Release date of KOR region title from wiki)

What steps will reproduce the problem?
[Don't assume we have ever played the game and know any level names. Be as
specific as possible.]

  1. nothing, i try turn off wiimote speaker data for blue tooth bandwitch, but no diffirence
    2.
    3.

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
4.0-817
it's still remain problem since 2.0-xxx to now.

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)

Intel , Nvidia 570

Are you using the 32 or the 64 bit version of Dolphin?

64bit

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
[Upload big files to a hosting service and post links here!]
i dunno much about memory dump or console logging, but if someone tell about how-to, i'll try.
sorry about my bad english

[Do not attach files to this issue. Upload them to another site and
link here. Use imgur.com for images and pastie.org for logs.]

Actions #1

Updated by crazysheep17 over 10 years ago

Can you post pictures or a video? Can you post in Korean so we can try to translate better also?

당신은 사진이나 동영상을 게시 할 수 있습니까? 우리는 또한 더 나은 번역을 시도 할 수 있습니다 그래서 당신은 한국어에 게시 할 수 있습니까?

dangsin-eun sajin-ina dong-yeongsang-eul gesi hal su issseubnikka? ulineun ttohan deo na-eun beon-yeog-eul sido hal su issseubnida geulaeseo dangsin-eun hangug-eoe gesi hal su issseubnikka?

Actions #2

Updated by hong620 over 10 years ago

i dun have much time now, so i can't test&record right on now.
(cause of reserve forces training, at least until September 6~7's weekend)

it's quiet long time then i recognize that issue and post to here.
maybe they'll be possiblity of problme solved from current build, but need to check first.
(also lost some SMG1 save data, so i have to work some progress to test in-game overload galaxy area)

so, just wait for sometime for me.

Actions #3

Updated by JMC4789 over 7 years ago

  • Status changed from New to Invalid

This issue does not meet our minimum requirements to keep an issue open currently. Some kind of screenshot, fifolog, or video could reopen this issue, or you could make a new issue. I'll see if I can get my hands on it - we recently added proper support for Korean games and the Korean system menu.

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