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Emulator Issues #7065

closed

Resident Evil Zero, loud noise going through doors

Added by account.the.alternative over 10 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Resident Evil Zero.

Game ID?
GBZE08

What's the problem? Describe what went wrong in few words.
When going through doors, occasionally there will be a very loud noise, sometimes of the BGM becoming super loud for a moment.

What did you expect to happen instead?
Should just be the door (or stair, ladder, etc.) sound effect.

What steps will reproduce the problem?
Simply go through a door multiple times. Sometimes can reproduce it very quickly, other times may take up to a dozen times.

Which versions of Dolphin did you test on?
4.0.2.

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
N/A

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Windows 7 64-bit, i5 2500k 3.3 GHz (with Turbo on, can go up to 3.6), nVidia 460 GTX, 20GB RAM.

Are you using the 32 or the 64 bit version of Dolphin?
64-bit.

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
If necessary I have a few videos of the problem, but they're just what I described (loud noise going through door), which, if necessary, I could upload. I've tried various configurations, including turning off Idle Skipping, VBeam, and Dual Core.

Actions #1

Updated by reside.ntevilnemesis almost 10 years ago

Use dolphin 4.0-1146, disable Vbeam and set framelimit to auto. you can get 30 fps most of time and slowdowns to 25 without vbeam. With vbeam it's 30 constantly but the emulator will crash and will have loud noise on cgi & doors.

Actions #2

Updated by JMC4789 almost 10 years ago

  • Status changed from New to Invalid

User was using vbeam.

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