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Emulator Issues #7381

closed

D3D with Dsound frame drop and sound problem (SoulCalibur2)

Added by iori3000 almost 10 years ago.

Status:
Won't fix
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
SoulCalibur2

Game ID?
GRSEAF

What's the problem? Describe what went wrong in few words.
D3D+Dsound combination (or maybe sync) problem
In 4.0-1843 D3D + Dsound frame drops and sound problem.
In 4.0-1843 D3D + XAudio2 is perfect, so smooth and 60 full frame

Older versions had no these problems
In 4.0-1535, D3D + Dsound no broblem, 60 full frame.

win7 64bit
, hd4770
(Don't worry about my computer capacity, I know full frame setting in this game)

4.0 1535 ~ 1843
Of course, since when these problem started, we should find.

Actions #2

Updated by iori3000 almost 10 years ago

ok that's it. After some tests and I found 4.0-1698 caused.
Is it from buffer size?
Make Option or required more datas?
Anyway I got it. Thx.

Actions #3

Updated by MayImilae almost 10 years ago

Should be fixed now. Can someone test this?

Actions #4

Updated by skidau over 9 years ago

  • Status changed from New to Won't fix

The DSound backend has been removed from Dolphin.

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