Project

General

Profile

Actions

Emulator Issues #7697

closed

Rabbids Go Home: Strobe-like flickering during cutscenes and loading screen

Added by Korados over 9 years ago. Updated over 8 years ago.

Status:
Working as intended
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Rabbids Go Home

Game ID?

RGWX41

What's the problem? Describe what went wrong in few words.

When EFB to Texture is enabled, there is a stroboscope-like, yellow
flickering on the screen during the cutscenes and the loading screen.

What steps will reproduce the problem?

This issue occurs everytime.

Which versions of Dolphin did you test on?

On 3.5, the game crashes after the main menu. Several 4.0 dev builds including 4.0-3400.

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)

Alienware M17
Intel Core i7-4900 @ 2.80GHz (4.00 GHz Turbo Boost)
32 GB RAM DDR3
NVidia GeForce GTX 765M

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Oddly enough, the introductory cutscene doesn't flicker, and the first cutscene when you continue an already existing savegame. The cutscenes falter much and sometimes the audio crackles.

EFB to Ram makes the game to run only at 20 %, virtual XFB might solve some issues regarding performance, but doesn't solve the flickering, and real XFB makes the flickering to get even more violent.

Actions

Also available in: Atom PDF