Emulator Issues #776
closeddcb* instructions unimplemented
0%
Description
What steps will reproduce the problem?
- Run the Crash Mind Over Mutant on any revision of Dolphin
2.
3.
Right after stating game there will be the warning message "dcbtst -
istruction unimplemented!" Interpreter mode doesn't help either
after clicking OK several hundred times The WiiRemote start screen will
appear like in any Wii game
Updated by shadow0000 over 15 years ago
Crash Tag Team Racing for the GC also gives the same warning message, it crashes
after selecting OK a few times, I haven't tested Nitro Kart and Wrath of Cortex.
Updated by Anonymous over 15 years ago
- Status changed from New to Accepted
Confirmed that this game makes extensive use of the Data Block Cache instructions (I
tested Crash Tag Team Racing for GC). Unfortunately, I'm not sure if we can feasibly
implement them...I was told that it will result in ridiculous amounts of slowdown.
Updated by PianoGamer over 15 years ago
The Incredible Hulk: Ultimate Destruction also has this error :(
Updated by lolzorz.funny over 15 years ago
dcbt and dcbtst are both simply prefetch instructions : they should not be emulated.
Dolphin shouldn't give errors upon their execution.
Updated by jayork42 over 15 years ago
So I suppose this is why CTTR always slows down to some degree. Isn't there some way
to emulate these instructions without the slowdowns? Because apparently there are
several game that use these instructions and they'll be otherwise left out of
Dolphin's playable game library.
Updated by kajin41 over 14 years ago
well there is a way but you would need to convert the game to a windows application
and as far as i know there isnt anything that does that
Updated by skidau about 14 years ago
Issue 3409 has been merged into this issue.
Updated by skidau about 14 years ago
Issue 2567 has been merged into this issue.
Updated by jayork42 about 13 years ago
CTTR works now, and at a great speed too.