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Emulator Issues #795

closed

OGL: glMultiDrawArrays fails

Added by AHeinerm about 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Line 275 of VertexManager.cpp
http://code.google.com/p/dolphin-emu/source/browse/trunk/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp#275

The function works, but not in all cases (Zelda: TP [GCN] reports invalid
operations after this function when 3D objects are drawn).

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