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Emulator Issues #8138

closed

White screen when starting any game after stopping first one without closing Dolphin in OpenGL

Added by metafalica about 10 years ago. Updated almost 7 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
no matter

Game ID?
no matter

What's the problem? Describe what went wrong in few words.
If I attempt to start some game after stopping first one without closing emu, something might render, but white screen.

What did you expect to happen instead?
I expect that game will render without white screen

What steps will reproduce the problem?
[Don't assume we have ever played the game and know any level names. Be as
specific as possible.]

  1. Choose OpenGL renderer
  2. Start some game and stop it
  3. Attempt to start another game without closing emu

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
5222, 4217

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
1609 x86

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
windows 8.1, i5 3337u, Intel HD graphics 4000 (Maybe again HD graphics issue?)

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
http://filebeam.com/ca83ffe718a2791d3baf2c8600e6821b.jpg

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