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Emulator Issues #8203

closed

Bug: File Monitor Log Type does not work

Added by ixtsptf almost 10 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Any game.

Game ID?
Any ID

What's the problem? Describe what went wrong in few words.
Dolphin has the ability to output the file names of things loaded by the game onto either the console, log window, or file. As of late, enabling the log type doesn't seem to output anything for any Wii/Gamecube title (either compressed/decompressed, or from a .dol file). OSREPORT and other log types appear to work still.

What did you expect to happen instead?
Upon running the game with the log type/log output enabled, I should expect to see output like this (this is coming from Nights: Journey of Dreams):
10:12:582 .\Src\FileMonitor.cpp:108 W[FileMon]: 131 kB csd/textures/logo_1stromus.tls
10:12:584 .\Src\FileMonitor.cpp:108 W[FileMon]: 1 kB csd/advertise/Logo_1stROM.one
10:12:749 .\Src\FileMonitor.cpp:108 W[FileMon]: 65 kB csd/textures/pjn_btnwindowus.tls
10:12:751 .\Src\FileMonitor.cpp:108 W[FileMon]: 22 kB csd/textures/pjn_infoiconsus.tls
10:12:753 .\Src\FileMonitor.cpp:108 W[FileMon]: 92 kB csd/textures/pjn_message_btnus.tls
10:12:755 .\Src\FileMonitor.cpp:108 W[FileMon]: 432 kB hbm/HomeButton2/homeBtn_ENG.arc
10:12:761 .\Src\FileMonitor.cpp:108 W[FileMon]: 59 kB hbm/HomeButton2/SpeakerSe.arc
10:12:763 .\Src\FileMonitor.cpp:108 W[FileMon]: 2 kB hbm/HomeButton2/home_nosave.csv
10:12:765 .\Src\FileMonitor.cpp:108 W[FileMon]: 0 kB hbm/HomeButton2/config.txt
10:12:767 .\Src\FileMonitor.cpp:108 W[FileMon]: 134 kB rso/NightsWii.sel
10:12:770 .\Src\FileMonitor.cpp:108 W[FileMon]: 5 kB csd/advertise/pjn_hud_btnwindow.one
10:12:772 .\Src\FileMonitor.cpp:108 W[FileMon]: 4 kB csd/advertise/pjn_hud_infoicons.one
10:12:773 .\Src\FileMonitor.cpp:108 W[FileMon]: 6 kB csd/advertise/pjn_hud_message_btn.one
10:12:787 .\Src\FileMonitor.cpp:108 W[FileMon]: 2,464 kB rso/global.rso
10:12:859 .\Src\FileMonitor.cpp:108 W[FileMon]: 2,145 kB fontJapan.inf
10:12:883 .\Src\FileMonitor.cpp:108 W[FileMon]: 2,145 kB fontJapan_16.inf
10:13:012 .\Src\FileMonitor.cpp:108 W[FileMon]: 313 kB fontJapan.bin
10:13:115 .\Src\FileMonitor.cpp:108 W[FileMon]: 137 kB fontJapan_16.bin
10:13:151 .\Src\FileMonitor.cpp:108 W[FileMon]: 1,673 kB hugeData/audio/SE_B0.csb
10:13:169 .\Src\FileMonitor.cpp:108 W[FileMon]: 329 kB hugeData/audio/SE_homemenu.csb
10:13:173 .\Src\FileMonitor.cpp:108 W[FileMon]: 131 kB csd/textures/pjn_help.tls
10:13:175 .\Src\FileMonitor.cpp:108 W[FileMon]: 114 kB csd/textures/mindsite_test.tls
10:13:177 .\Src\FileMonitor.cpp:108 W[FileMon]: 6 kB csd/controller.one
10:13:179 .\Src\FileMonitor.cpp:108 W[FileMon]: 45 kB csd/indication.one
10:13:181 .\Src\FileMonitor.cpp:108 W[FileMon]: 2 kB csd/advertise/pjn_hud_nowsaving.one
10:13:183 .\Src\FileMonitor.cpp:108 W[FileMon]: 1,825 kB ModuleResourceStationary.one
10:13:235 .\Src\FileMonitor.cpp:108 W[FileMon]: 409 kB rso/title.rso
10:13:282 .\Src\FileMonitor.cpp:108 W[FileMon]: 10 kB message/ResidentEN.one
10:13:295 .\Src\FileMonitor.cpp:108 W[FileMon]: 0 kB ModuleResourceTitle.td
10:13:317 .\Src\FileMonitor.cpp:108 W[FileMon]: 3 kB character/etc/title/TwoPBack_Kumo01.brmdl
10:13:330 .\Src\FileMonitor.cpp:108 W[FileMon]: 4 kB character/etc/title/TwoPBack_Kumo02.brmdl
10:13:331 .\Src\FileMonitor.cpp:108 W[FileMon]: 0 kB character/etc/title/TwoPBack_Kumo01.brtsa
10:13:333 .\Src\FileMonitor.cpp:108 W[FileMon]: 0 kB character/etc/title/TwoPBack_Kumo02.brtsa
10:13:334 .\Src\FileMonitor.cpp:108 W[FileMon]: 4 kB character/etc/title/EVT_k_ind03.brtex
10:13:336 .\Src\FileMonitor.cpp:108 W[FileMon]: 8 kB character/etc/title/EVT_k_kumo04.brtex
10:16:116 .\Src\FileMonitor.cpp:108 W[FileMon]: 168 kB hugeData/adx/stlogo.adx

What steps will reproduce the problem?
[Don't assume we have ever played the game and know any level names. Be as
specific as possible.]

  1. Go to Tools -> Show Log, and then Tools -> Show Log Configuration
  2. In the Log Configuration panel, tick "Write to Window" and either toggle All Log Types or just toggle "File Monitor".
  3. Run a game while the "Log" panel is showing.

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
Dolphin 4.0-5416 (8f4bcf3ec33e63b02e001b7256148e6f94c95da8)

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
Can't say certain, but it definitely did work at some point.

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
OS: Windows 7 Home Premium SP1
GFX Card: NVidia GeForce 680 GTX
CPU: Intel 2500k @ 3.3ghz
MB: Asrock z68 extreme 3 w/ latest BIOS

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
No.

Actions #1

Updated by JMC4789 almost 10 years ago

  • Status changed from New to Invalid

wrong warning level

Actions #2

Updated by ixtsptf almost 10 years ago

Quick update. FileMonitor seems to work if Verbosity is set to "Warning". I could've sworn this worked under "Notice" though.

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