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Emulator Issues #8544

open

Input recording desyncs

Added by paraxade almost 9 years ago.

Status:
Accepted
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

When trying to record a movie in Dolphin using the Wii U GC adapter for input, I find that I get desyncs constantly. On average it seems to be about one desync per ~10 minutes of gameplay. The config settings are all set up correctly to minimize desyncs (dual core and idle skipping disabled, etc).

I even seem to get some degree of inconsistent playback... for instance, I'll play for 5 minutes, watch it back and verify there are no desyncs, play another 5 minutes, play back from the 4 minute mark, play another 5 minutes, play back from the 9 minute mark, have everything look correct, then play back from the beginning and have everything desync.

I asked about this on IRC and JMC47 thinks it's related to stick centering information not being saved/loaded from save states. I've also heard from him that there's a similar issue with real Wiimotes, and while I understand that's more complicated it would be fantastic if that was fixed as well.

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