Project

General

Profile

Actions

Emulator Issues #8812

closed

Stereoscopic 3D very unstable in Xenoblade Chronicles

Added by contact.DanosMods over 9 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Xenoblade Chronicles

Game ID?
SX4P01/SX4J01 (European/PAL version with 30 fps patch)

What's the problem? Describe what went wrong in few words.
Random crashes (Dolphin.exe has stopped working) when playing in stereoscopic 3D mode with NVIDIA 3D Vision,
When going to an ingame menu and back to normal gameplay, 3D sometimes looks very buggy, this can be fixed by going out of exclusive fullscreen and back to it.

What did you expect to happen instead?
Everything just works fine? :/

What steps will reproduce the problem?

  1. Just go to any area (I tried Satorl Swamp) and walk a bit, fight a bit, do whatever and wait until it crashes (5-10 minutes)

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
4.0-7026
4.0-7047

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
Yes, everything worked well with 4.0-6712

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Windows 8.1 x64
Intel Core i7 3820 (4x2x3.6 GHz)
NVIDIA GeForce GTX 980
12 GB RAM (DDR3)
Alienware Aurora-R4 Motherboard
ASUS ROG Swift PG278Q for 3D Vision (with 3D Vision 2.0 Transmitter)

--I don't know if the instability problem is limited to Xenoblade Chronicles or also happens in other games... --

Actions

Also available in: Atom PDF