Emulator Issues #9427
closedAccess violation when using Directx12
0%
Description
Game Name?
Smash Bros Brawl
Game ID? (right click the game in the game list, properties, info tab)
RSBE01
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
d18726e6dfdc8bdbdad540b561051087
What's the problem? Describe what went wrong.
Trying to run from source using D3D12, and I get some variation of this every time:
Exception thrown at 0x00007FFE403FE79A (nvwgf2umx.dll) in Dolphin.exe: 0xC0000005: Access violation reading location 0xFFFFFFFFFFFFFFFF.
Usually happens at line 270 [SAFE_RELEASE(adapter)] of D3DBase.cpp, but sometimes at line 330 [return aa_modes]
What steps will reproduce the problem?
Build from source with no code changes. Open Dolphin, set graphics to D3D12. Run game. I find that if I leave the emulator open for several seconds before running the game, it usually works?
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
4.0-9135. Not tried older version.
What are your PC specifications? (CPU, GPU, Operating System, more)
i5 6600K OC'd to 4.3 GHz, GTX 970 (reference), Windows 10 (latest updates). Nothing else relevant I don't think. I'm on an SSD (Samsung Evo 850 or something I think)
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Works fine on D3D11.
Updated by JMC4789 about 9 years ago
- Status changed from New to Duplicate
Seems to be a duplicate of 9350
Updated by JMC4789 about 9 years ago
- Is duplicate of Emulator Issues #9350: DX12 renderer selected: opening Graphics panel or starting a game randomly crashes Dolphin added