Emulator Issues #9429
closedPaper Mario Thousand Year Door freeze when sun and moon stone are set (direct 3d12 problem)
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Description
Game Name?
Paper Mario: Thousand Year Door
Game ID? (right click the game in the game list, properties, info tab)
G8ME01
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
db9a997a617ee03bbc32336d6945ec02
What's the problem? Describe what went wrong.
the game freezes if I set this part to direct 3d12 but for 3d11 it doesn't freeze.
What steps will reproduce the problem?
it works if direct 3d11 is enabled
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
4.0-9124 is the only 1 I tested for this problem
What are your PC specifications? (CPU, GPU, Operating System, more)
Core i7-4810MQ @ 2.8GHz
NVIDIA GeForce GTX 880M
Windows 10
Direct 3D 12 setting in Dolphin
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Nothing
Files
Updated by JMC4789 about 9 years ago
D3D12 DOES NOT HAVE BOUNDING BOX SUPPORT. WHY WOULD YOU EXPECT THIS TO WORK?!
In all seriousness, please try https://github.com/dolphin-emu/dolphin/pull/3713
Build link - https://dl.dolphin-emu.org/prs/pr-3713-dolphin-latest-x64.7z
Updated by JMC4789 about 9 years ago
- Has duplicate Emulator Issues #9430: Paper Mario Thousand Year Door invisible enemy if direct 3d12 is enabled added