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Emulator Issues #9430

closed

Paper Mario Thousand Year Door invisible enemy if direct 3d12 is enabled

Added by XXSonic9XX about 9 years ago. Updated about 9 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Paper Mario: Thousand Year Door

Game ID? (right click the game in the game list, properties, info tab)

G8ME01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

db9a997a617ee03bbc32336d6945ec02

What's the problem? Describe what went wrong.

enemy is invisible if direct 3d12 is enabled, I didn't test on direct 3d11

What steps will reproduce the problem?

nothing

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

4.0-9124 is the only 1 I tested for this problem

What are your PC specifications? (CPU, GPU, Operating System, more)

Core i7-4810MQ @ 2.8GHz
NVIDIA GeForce GTX 880M
Windows 10
Direct 3D12 setting in Dolphin

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Nothing


Files

Screenshot (6).png (3.39 MB) Screenshot (6).png enemy is invisible XXSonic9XX, 03/15/2016 07:00 PM

Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #9429: Paper Mario Thousand Year Door freeze when sun and moon stone are set (direct 3d12 problem)Fixed

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