Emulator Issues #9539
closedController issue at Hang Castle level (Sonic Heroes) [Dolphin 4.0-9308]
0%
Description
Game: Sonic Heroes
GameID: G9SP8P
MD5: 246bf4d158b65c62c5bc3a0e3f80615d
Description:
I have controller issues at Hang Castle level. I heard that controller issue was fixed by 4.0-8586, but i still having it ONLY at this level.
Reproduction steps:
1)Launch this level
2)Go to the question sign (or find character speak line)
3)Hold any buttom
Dolphin version:
I used 4.0-9308 and 4.0-9175
PC specifications:
I5-2400, Nvidia GTX660 Palit, RAM 8gb, Windows 10 x64
I suppose that this bug is somehow associated with dialogues and sound. Also,
Updated by JMC4789 over 8 years ago
This is likely only in the PAL version... I remember playing through most of the game and not running into anything odd.
Updated by JMC4789 about 8 years ago
Can you try messing with the Emulated CPU Clock rate in the advanced tab and seeing if you can get it working? I wonder if it's related to some kind of lag in that stage.
Updated by Accvad about 8 years ago
JMC4789 wrote:
Can you try messing with the Emulated CPU Clock rate in the advanced tab and seeing if you can get it working? I wonder if it's related to some kind of lag in that stage.
This bug disappear after setting this clock rate to 125% and above. And of course when i set 80% and below, this bug appears again. Very interesting.
Updated by JMC4789 almost 6 years ago
- Status changed from New to Duplicate
This doesn't happen in single core as far as I could tell. I tested NTSC and PAL version. Marking as a timing issue and merging into the gigantic group.
Updated by JMC4789 almost 6 years ago
- Is duplicate of Emulator Issues #7143: DualCore Timing Mega Issue added