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Emulator Issues #9539

closed

Controller issue at Hang Castle level (Sonic Heroes) [Dolphin 4.0-9308]

Added by Accvad over 8 years ago. Updated almost 6 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game: Sonic Heroes

GameID: G9SP8P

MD5: 246bf4d158b65c62c5bc3a0e3f80615d

Description:
I have controller issues at Hang Castle level. I heard that controller issue was fixed by 4.0-8586, but i still having it ONLY at this level.

Reproduction steps:
1)Launch this level
2)Go to the question sign (or find character speak line)
3)Hold any buttom

Dolphin version:
I used 4.0-9308 and 4.0-9175

PC specifications:
I5-2400, Nvidia GTX660 Palit, RAM 8gb, Windows 10 x64

I suppose that this bug is somehow associated with dialogues and sound. Also,


Related issues 1 (1 open0 closed)

Is duplicate of Emulator - Emulator Issues #7143: DualCore Timing Mega IssueAccepted

Actions
Actions #1

Updated by JMC4789 over 8 years ago

This is likely only in the PAL version... I remember playing through most of the game and not running into anything odd.

Actions #2

Updated by JMC4789 over 8 years ago

Can you try messing with the Emulated CPU Clock rate in the advanced tab and seeing if you can get it working? I wonder if it's related to some kind of lag in that stage.

Actions #3

Updated by Accvad over 8 years ago

JMC4789 wrote:

Can you try messing with the Emulated CPU Clock rate in the advanced tab and seeing if you can get it working? I wonder if it's related to some kind of lag in that stage.

This bug disappear after setting this clock rate to 125% and above. And of course when i set 80% and below, this bug appears again. Very interesting.

Actions #4

Updated by JMC4789 almost 6 years ago

  • Status changed from New to Duplicate

This doesn't happen in single core as far as I could tell. I tested NTSC and PAL version. Marking as a timing issue and merging into the gigantic group.

Actions #5

Updated by JMC4789 almost 6 years ago

Actions

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