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Emulator Issues #9597

closed

Story Hour: Adventures and Story Hour: Fairy Tales both render a flickering screen

Added by EMKO over 8 years ago. Updated over 7 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
4.0-9459

Description

Game Name?

Story Hour: Adventures and
Story Hour: Fairy Tales

Game ID? (right click the game in the game list, properties, info tab)

R3AE20
R4FE20

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

[Put MD5 Hash here]

What's the problem? Describe what went wrong.

Looks like its rendering two images and a black screen one is stretched one way and the other the other way causing the screen to flicker.

Just loading the game cause the problem.

4.0-9450 looks like no Dolphin version worked

What are your PC specifications? (CPU, GPU, Operating System, more)

i7 6600k
gtx 970
32gb ram
Win10pro

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

You can fix the problem by using XFB to real and for now maybe this is what someone can add to the games config file ??

Setting it to Disabled cause the problem what i notice is when its disabled the FPS is runing at 180 and the VPS:60 - 100%
Once you set it to virtual XFB fps drops to 60 VPS:60 - 100% only problem with virtual is rendering looks correct but its only rendering half the screen
Setting XFB to REAL now the game is rendering correct and at 60FPS VPS:60 - 100%

OpenGL renders differently its more stretched then DirectX

dont know if any of that helps

Actions #1

Updated by EMKO over 8 years ago

Another problem flipping the next page becomes black the texture does not load

you can fix this problem by turning off "Store EFB Copies to Texture Only"

can both of these settings please be added to the games config

Thanks

Actions #2

Updated by EMKO over 8 years ago

whats strange both games on the wiki report as 4 stars playable
"This game doesn't need non-default settings to run properly." maybe it ran fine on dolphin 2.0 ? i will tested it

Actions #3

Updated by EMKO over 8 years ago

EMKO wrote:

whats strange both games on the wiki report as 4 stars playable
"This game doesn't need non-default settings to run properly." maybe it ran fine on dolphin 2.0 ? i will tested it

same problem and wow guys the progress you have made since then is amazing :)

Actions #4

Updated by JMC4789 over 8 years ago

  • Status changed from New to Accepted
  • Assignee set to phire
  • Milestone set to Current

This is another game that uses some kind of anti-aliasing, which is why VirtualXFB is failing. Honestly most games on the wiki have an incorrect/outdated rating simply because most games aren't played in Dolphin. Unless you're talking about a super popular title, there's likely information to be added.

I'm going to tag phire, since Hybrid XFB should fix this. Adding RealXFB to the INI should be done before 5.0 is released.

Thank you for your report!

Actions #5

Updated by Fog over 8 years ago

Actions #6

Updated by EMKO over 8 years ago

Fog wrote:

Worked around in PR 3901: https://github.com/dolphin-emu/dolphin/pull/3901

Yes that fixes one problem can the other option "Store EFB Copies to Texture Only" be set to off so that page textures load making the game playable.

Thanks

Actions #7

Updated by Fog over 8 years ago

  • Milestone deleted (Current)
Actions #8

Updated by JMC4789 over 7 years ago

  • Status changed from Accepted to Fixed
  • Fixed in set to 4.0-9459
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