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Emulator Issues #9598

closed

Paper Mario: The Thousand-Year Door partner issue with D3D12

Added by PapaJoe almost 8 years ago. Updated about 6 years ago.

Status:
Won't fix
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
Windows
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Paper Mario: The Thousand-Year Door (USA)

Game ID? (right click the game in the game list, properties, info tab)

G8ME01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

db9a997a617ee03bbc32336d6945ec02

What's the problem? Describe what went wrong.

All (or at least Goombella and Koops) partners textures will be glitched.
Koops
Goombella

What steps will reproduce the problem?

By selecting D3D12 as a backend.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

4.0-9450

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel Core i3-6100 CPU @ 3.70GHz
NVIDIA GeForce GTX 950
Windows 10 Home 64-bit

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

None minus images provided up above.


Files

G8ME01-2.png (1.13 MB) G8ME01-2.png Goombella PapaJoe, 06/15/2016 11:23 PM
G8ME01-1.png (1.13 MB) G8ME01-1.png Koops PapaJoe, 06/15/2016 11:24 PM
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