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Emulator Issues #9636

closed

Unknown Pointer Error when running brawl

Added by Aestek almost 8 years ago. Updated over 7 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Smash Bros Brawl

Game ID? (right click the game in the game list, properties, info tab)

RSBE01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

d18726e6dfdc8bdbdad540b561051087

What's the problem? Describe what went wrong.

When starting the game this error message pops up : "Unknown Pointer 0x2566679f PC 0x801d6528 LR 0x800042f4"
The game continues to run, when clicking "ok" dolphin crashes: Aborted (core dumped)

What steps will reproduce the problem?
Run the game

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

8766-3f5f523  broken
8526-g988f62d broken
8510-g5cd4619 broken
8493-g76250a9 ok
8474-gaabcd44 ok
8448-gbe8410d ok
8402-g44a3578 ok
8283          ok

What are your PC specifications? (CPU, GPU, Operating System, more)

I5 2500k, 760, Ubuntu 14.04

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Stack trace :

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7fff9bfff700 (LWP 1814)]
0x00000000006b58d1 in Memory::Read_U32(unsigned int) ()
(gdb) bt
#0  0x00000000006b58d1 in Memory::Read_U32(unsigned int) ()
#1  0x000000000077006e in MemoryWatcher::WatcherThread() ()
#2  0x00007ffff26fd390 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#3  0x00007ffff420f184 in start_thread (arg=0x7fff9bfff700) at pthread_create.c:312
#4  0x00007ffff451f37d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111
Actions #1

Updated by Aestek almost 8 years ago

The issue is caused by MemoryWatcher/Locations.txt being filled with addresses by smashbot. Thats why I though it was a brawl issue since melee was running fine.
Removing Locations.txt solves the problem.

Actions #2

Updated by JMC4789 almost 8 years ago

lol.

Actions #3

Updated by JosJuice over 7 years ago

  • Status changed from New to Invalid
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