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Emulator Issues #9695

closed

Space Chimps Doesn't behave nicely with Hybrid Wiimotes

Added by Twin_Turbo about 8 years ago. Updated almost 7 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Space Chimps

Game ID? (right click the game in the game list, properties, info tab)

RP9ERS

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

df810f1c954167ce58e7848b6fec6f39

What's the problem? Describe what went wrong.

When Playing using a Hybrid Wiimote setting under controller configuration, The game doesn't respond to input from the Wii Remote's Nunchuck. It does respond, however, to emulated inputs. In addition, Switching to Hybrid Wiimote during play will stop the game with a controller disconnected error, with no way to exit, aside from switching to real or emulated controls.

What steps will reproduce the problem?

  1. Select "Hybrid Wiimote" Under the Controller configuration option for Player 1. Ensure that you connect a Wii Remote with a nunchuck and that the Hybrid remote attachment is set accordingly (The game requires the use of the nunchuck.)
  2. Launch the game.
  3. Select a file and load/create it. (The Cursor may get stuck at this point, specifically in the 5.0 release. Unfortunately, there is no way to continue without a properly working IR input.)
  4. Select play.
  5. Attempt to skip the cut scene by pressing A. (You may not be able to skip it in the 5.0 release. Build 5.0-211 is fine up to this point)
  6. Try moving by using the Control stick on the real Wiimote. The character will not move. The Emulated nunchuck input will work fine.

[These Next Steps will work anywhere in the game, and you don't need to start the game with a Hybrid Wiimote]
7. While the game is running, Switch to either Emulated or Real Wiimote in the options menu, and then back again (If you started in either of these modes already, just switch to Hybrid Wiimote).
8. Observe the Controller Disconnected error.
9. Switch back to either Emulated or Real Wiimote. The Game should now resume normally.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

5.0 Release
5.0-211

Haven't tried older builds yet, but I will try ASAP.

What are your PC specifications? (CPU, GPU, Operating System, more)

Windows 8.1 64 bit
Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz, 2401 Mhz, 2 Core(s), 4 Logical Processor(s)
8GB RAM
NVidia GeForce 840M

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

In the 5.0 Release, a variant of the bug occurs where The emulated IR Pointer input can't move beyond the bottom half of the screen, and the game may spit out a "Controller not connected message" randomly (I'll need to play some more to confirm that last part, though).


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #10446: Hybrid Wii Remotes are bad at a lot of things, need to be redone.Invalid

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