Emulator Issues #9731
closed[Netplay] One person in Multiple Ports making them unresponsive.
0%
Description
Game Name?
Super Smash Brothers Melee
Game ID? (right click the game in the game list, properties, info tab)
GALE01
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
0e63d4223b01d9aba596259dc155a174
What's the problem? Describe what went wrong.
So in Netplay build 5.0-321, if you go start up a netplay room and put yourself as multiple ports, the only port that will respond is port 1. The only way to get them to respond is to go into the controllers menu and place the second, third and fourth port as "Gamecube Adapter for Wii U." However, in addition to not responding, Port 2 will hold down B, while Port 3 and 4 will input and hold down on the control stick as well as the Z button. In previous builds, this did not occur, and you didn't even need to go through the controllers menu to get the ports to respond.
What steps will reproduce the problem?
Step 1. Open Dolphin
Step 2. Click the Tools Tab
Step 3. Click on Start Netplay
Step 4. Click on the Assign Controller Ports button
Step 5. Click on Ports 2, 3 and 4, and from the dropdown list click on your own name.
Step 6. Click the Start button
The ports from the Controller Menu must be "None," for the other ports.
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
Dolphin 5.0-321 is the build I tested this on, as well as Dolphin 4.0-7840. It did not occur on Dolphin 4.0-7840.
What are your PC specifications? (CPU, GPU, Operating System, more)
Don't really know what you need but:
Processor: AMD Phenom(tm) II X4 945 Processor 3.00 GHZ
Graphics: NVIDIA GeForce GTX 460 v2
OS: Windows 7 Service Pack 1
It's probably not enough but I don't think it's very relevant anyway.
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
No.
Updated by JMC4789 over 8 years ago
This is because of a change in how netplay works. It is the correct behavior.
If some people on your computer are using standard controllers, and others are not, then, wouldn't it be proper for them to not be using the GameCube Adapter for Wii U if it's not selected. Before now, it just defaulted out; now you have to specify. It is the behavior we want. This is because of devices like Tarukonga (DK drums) and whatnot that could potentially be used on netplay.
Regarding bugs setting the various button presses: that could be valid. The fact that it worked before was in fact a bug and causing desyncs in various situations.
Updated by Aestek over 8 years ago
Why would you want to assign multiple ports in netplay while having only one controller configured in the controller window ?
Although the netplay pads configuration pane is not very clear letting you do that, this is the expected behavior: netplay will wait for inputs that never come because they are no controller to get them from.
Updated by JMC4789 over 8 years ago
Unless you have a counter point, I'm leaning toward closing this issue as wontfix.
Updated by JMC4789 over 7 years ago
- Status changed from New to Won't fix
The UI changes have been more or less made permanent.
Hopefully a rewrite in the future will make things better, as, we're well aware things aren't perfect as they currently are.