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Emulator Issues #9827

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[D3D] Xenoblade Chronicles - Depth Fighting

Added by Guitarkory1 about 8 years ago. Updated about 8 years ago.

Status:
New
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Xenoblade Chronicles

Game ID? (right click the game in the game list, properties, info tab)

SX4E01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

What's the problem? Describe what went wrong.

There is some major z-fighting in makna forest when you first enter it. look at the sky textures and you can see the water textures fighting one another in 3d11 & 3d12.

What steps will reproduce the problem?

  1. enter makna forest through bionis interior.
  2. look at sky after entering.
  3. see some weird stuff like the water textures fighting each other.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

dolphin 5.0 version 993 original test, first noticed it was broken
dolphin stable 5.0, didn't fix the issue
dolphin ishiiruka 785, also didn't fix the issue

What are your PC specifications? (CPU, GPU, Operating System, more)
windows 10 anniversary edition
intel 4720hq
nvidia 960m 4gb running driver 368.81

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

it works in opengl but not d3d


Files

fifolog1.7z (4.71 MB) fifolog1.7z Guitarkory1, 10/07/2016 04:18 PM
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