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Emulator Issues #9928

closed

Dolphin segfaults with SIGILL at the end of Wind Waker’s demo in Zelda Collector’s Edition

Added by linkmauve over 7 years ago. Updated over 7 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

The Legend of Zelda: Collector's Edition

Game ID? (right click the game in the game list, properties, info tab)

PZLP01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

67e8dd401c9347a8e1ef1603c463dc6a

What's the problem? Describe what went wrong.

Dolphin crashes at the end of the 20 minutes demo of Wind Waker, executing an illegal instruction.

What steps will reproduce the problem?

  • Boot the game.
  • Start Wind Waker.
  • Select the third “savegame”, Windfall Island.
  • Wait 20 minutes.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

5.0-1420-dirty (with vzeroupper added); didn’t try any older version.

What are your PC specifications? (CPU, GPU, Operating System, more)

i5-3210m, HD4000, ArchLinux current.

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

13:00:170 Core/HW/ProcessorInterface.cpp:110 W[PI]: Fifo reset (00000001)
13:00:170 Core/HW/ProcessorInterface.cpp:110 W[PI]: Fifo reset (00000000)
13:00:300 Core/PowerPC/Interpreter/Interpreter.cpp:312 N[PowerPC]: Last PC = 81201cb4 : stfs    f2, 0x5050 (r16)
13:00:325 Core/PowerPC/Interpreter/Interpreter.cpp:316 N[PowerPC]: 
IntCPU: Unknown instruction 0b000050 at PC = 81300000  last_PC = 81201cb4  LR = 81300000

13:00:326 Core/PowerPC/Interpreter/Interpreter.cpp:319 N[PowerPC]: r0: 0x00000000 r1: 0x804135d0 r2:0x804068c0 r3: 0x81300000
13:00:328 Core/PowerPC/Interpreter/Interpreter.cpp:319 N[PowerPC]: r4: 0x00001032 r5: 0x00000000 r6:0x80000000 r7: 0x1823cf38
13:00:329 Core/PowerPC/Interpreter/Interpreter.cpp:319 N[PowerPC]: r8: 0x00000000 r9: 0x803a0000 r10:0x00000000 r11: 0x803f1040
13:00:330 Core/PowerPC/Interpreter/Interpreter.cpp:319 N[PowerPC]: r12: 0x8030ad40 r13: 0x80404c80 r14:0x00000000 r15: 0x00000000
13:00:331 Core/PowerPC/Interpreter/Interpreter.cpp:319 N[PowerPC]: r16: 0x00000000 r17: 0x00000000 r18:0x00000000 r19: 0x00000000
13:00:332 Core/PowerPC/Interpreter/Interpreter.cpp:319 N[PowerPC]: r20: 0x00000000 r21: 0x00000000 r22:0x00000000 r23: 0x00000000
13:00:333 Core/PowerPC/Interpreter/Interpreter.cpp:319 N[PowerPC]: r24: 0x00000000 r25: 0x00000000 r26:0x00000000 r27: 0x00000000
13:00:333 Core/PowerPC/Interpreter/Interpreter.cpp:319 N[PowerPC]: r28: 0x00000000 r29: 0x00000000 r30:0x0001b8c0 r31: 0x81800000

IntCPU: Unknown instruction 0b000050 at PC = 81300000  last_PC = 81201cb4  LR = 81300000
Actions #1

Updated by JMC4789 over 7 years ago

It just reset to the menu correctly for me. Though, I'm on the NTSC version...

I wonder if this is related to how Wind Waker PAL would crash when it reset to menu... can you try running it in PAL60?

Windows 10, Core i5-3570K, GTX 1070.

Actions #2

Updated by PPLToast over 7 years ago

Can't seem to reproduce this, running PZLP, with or without IPL... Could be an issue with dual core on or something.

Actions #3

Updated by JMC4789 over 7 years ago

  • Status changed from New to Invalid

Your dump does not match the known good dump of the game.

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