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Emulator Issues #7576 (Questionable): Dolphin ... aded with a post-processing effect already on
<b>Game Name?</b> Smash Bros Brawl, Resident ... ing that is just inconvenient to work around. 08/16/2014 03:39 PM
Emulator Issues #7301 (Fix pending): Medabots Infinity Crashes
[READ THIS: &lt;&lt;&lt; <b>Your answers are ... w what the file name is your looking for... 05/21/2014 02:17 AM
Emulator Issues #7254 (Accepted): Feature Req ... reter/Cached Interpreter/JIT during emulation
I know this sounds crazy, but, hear me out. ... of problems, feel free to just invalidate it. 05/02/2014 05:41 PM
Emulator Issues #7234 (Accepted): Tales of Sy ... ) audio stutters on opening video [cpuTiming]
<b>Game Name?</b> Tales of Symphonia <b>G ... like stuttering you might get if Dolphin was running too slow, but it isn't: the same problem sho ... ure what that means, but it might be helpful. 04/24/2014 08:03 PM
Emulator Issues #7192 (Accepted): Ocarina of ... Quest "Video Previews" freeze up [cpuTiming]
<b>Game Name?</b> The Legend of Zelda: Oc ... , CPU and GPU)</b> Core i5 3570K, GTX 760 running Windows 7 64bit Core i7 2670QM, GTX 560m running Ubuntu something or another. It runs Dolphi ... u. That's the most interesting part to me. 04/18/2014 10:27 PM
Emulator Issues #7143 (Accepted): DualCore Timing Mega Issue
<b>Game Name?</b> This likely affects almo ... h would take all 4 cores to 100% if I wasn't running dolphin) to cause stress that makes these ga ... r, or run some kind of CPU stress test while running dolphin. The stress test must attempt to us ... hese tests based on the problems others were running into on the forums. Going single core preve ... core won't exactly be a solution to them. 03/31/2014 01:59 AM
Emulator Issues #7132 (Accepted): Odd timing issues in Conduit 2
<b>Game Name?</b> Conduit 2 <b>Game ID? ... .org/Thread-conduit-full-speed-on-old-build 03/28/2014 11:38 AM
Emulator Issues #6538 (Accepted): Benchmark Mode
Would be cool if Dolphin had some kind of act ... things that I'm forgetting about right now. 08/26/2013 12:19 PM
Emulator Issues #6456 (Accepted): Properly implement InitBackendInfo in OpenGL
<b>What went wrong?</b> OGL::InitBackendInfo ... s tab of the graphics configuration. 3. Try running a game which relies on format change emulati ... s currently done in D3D11 and kinda in D3D9). 08/06/2013 11:55 AM
Emulator Issues #2163 (Accepted): Implement GameBoy Player device
The GB Player disk is dumpable, just like a g ... A. Still, for completeness' sake, here it is. 01/27/2010 02:23 PM
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