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Emulator Issues #13516 (New): Unhandled exception from formatted timestamp on savestate file scanning
**What's the problem? Describe what went wrong.** As the title claims, there appears to be an odd situation going on, for me anyway, where Dolphin will "crash and burn" when attempting to format a file timestamp from a savestate of any game. **What steps will reproduce the problem?** I have no idea if anyone else is affected, but I can consistently reproduce the problem on my side. If a game I attempt to boot has any savestate file, it will crash the emulator immediately. If not, I have to creat... 04/05/2024 01:11 PM
Emulator Issues #13509 (New): GameCube Riivolution patches don't work if IPL is present and enabled
**Game Name?** The Legend of Zelda: Four Swords Plus **Game ID?** (right click the game in the game list, Properties, Info tab) G4SJ01 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify In ... 2ad411b817c86d887b0f80a03fe8d66e **What's the problem? Describe what went wrong.** Trying to use Riivolution patches on GameCube games with an IPL present and Skip Main Menu disabled causes the patch to not apply. **What steps will reproduce the problem?** 1. Have The Legend of Zelda: Four Swords Plus / ゼルダの伝説 4 ... list. 2. Ensure you have a **Japanese** IPL at... 03/27/2024 11:33 PM
Emulator Issues #13508 (New): App crashing when selecting Graphics from Menu and system menu bar [macOS]
When selecting Graphics from the Menu ribbon and from the macOS menu bar, the app crashes with the system dialog of 'Dolphin quit unexpectedly'. I have attached the crash report, and will list below the app details and system specs. System: mac ... lphin: 5.0-21264 Crash is also present on the last release, 5.021261 03/27/2024 01:01 PM
Emulator Issues #13507 (New): Mii Face and save data icons not showing up on Taiko no Tatsujin Wii(Wii1)
**Game Name?** [Put Game Name here] Taiko no Tatsujin Wii **Game ID?** (right click the game in the game list, Properties, Info tab) [Put Game ID here] R2JJAF **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify In ... re] f29234eecb79123a09ecd81821d62c06 **What's the problem? Describe what went wrong.** [Description here] Mii Face in gameplay aren't visible, and savedata creation icons aren't visible too. **What steps will reproduce the problem?** [Reproduction steps here] Play through the game normally. The "Mii Dancing" effect will only be seen sometimes. **Is the... 03/27/2024 05:44 AM
Emulator Issues #13504 (New): Missing Rumble Motor Option for Switch Joy-Cons in Emulated Wii Remote Configurator
**Game Name?** This issue is not related to any specific game. **Game ID?** This issue is not related to any specific game. **MD5 Hash?** This issue is not related to any specific game. **What's the problem? Describe what went wrong.** The rumble motor option for Nintendo Switch Joy-Cons is not showing up in the Emulated Wii Remote configurator anymore. **What steps will reproduce the problem?** Navigate to Controller Settings and select "Emulate the Wii's Bluetooth adapter." Choose "Emulate Wii Remote" and the... 03/24/2024 12:23 PM
Emulator Issues #13502 (New): Super Mario Sunshine ... l Android versions past 5.0-21026 on Mali GPU
**Super Mario Sunshine** [GMSE01] **Game Id?** (right click the game in the game list, Properties, Info tab) [GMSE01] **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify In ... [0c6d2edae9fdf40dfc410ff1623e4119] **What's the problem? Describe what went wrong.** [On all versions i had tested on Mali Gpu's mainly the pixel 6, Mario Sunshine will crash after the dolby logo on all versions past 5.0-21026. i cannot seem to figure out why this is.] **What steps will reproduce the problem?** [simply attempt to start the game on any newer version than 5.0-20126] **Is the issue present in ... 03/23/2024 10:20 PM
Emulator Issues #13499 (New): [Feature Request] Option to store a game's save state next to the ISO
This would be helpful for things like randomizers that generate several ISO's for the same Game ID. I play a lot of Metroid Prime/Echoes rando and often have an async multiworld that can go on for days/weeks, and would like to ... gression. However this means I need to go to the config and switch memory card A to the correct folder. The way I would see this working is adding a new ... re you can select "Per-Game" or something of the like. When this is active, loading a game `/ ... save to `/foo/bar/game-HASH.gci` (or .raw if the gci file name is hard-coded into the game, I'm not very familiar with the GCN save formats). 03/19/2024 09:36 AM
Emulator Issues #13498 (New): Goron Spikes causes crash in Majora's Mask Wii VC
**Game Name?** The Legend of Zelda: Majora's Mask (Wii VC) **Game ID?** (right click the game in the game list, Properties, Info tab) NARE01 (000100014e415245) **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify In ... 70f5d87e3b9d155fd70ff87c08bca8aa **What's the problem? Describe what went wrong.** When playing Majora's Mask with the Goron Mask equipped, the Goron Spikes that appear when rolling crash the game. It throws this error: "Invalid read from 0x0000001b, PC = 0x80b33b80". **What steps will reproduce the problem?** Goron Rolling until the... 03/18/2024 08:45 AM
Emulator Issues #13497 (New): macOS crash in maximi ... lscreen if "Render to main window" is enabled
**Game Name?** All **Game ID?** (right click the game in the game list, Properties, Info tab) All **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) N/A **What's the problem? Describe what went wrong.** Opening a game then going into full screen while the window is maximised leads to a crash. This does not occur if the window is not maximised. Occurs regardless of video backend and will occur immediately after launching a game when "Launch in fullscreen" is enabled and the window is maximised. It will only occur if "Render to main window" is enabled. **What steps will reproduce the... 03/18/2024 05:19 AM
Emulator Issues #13493 (New): (FFCC) Goblin Wall Letters Menu Crashes The Game
**Game Name?** Final Fantasy Crystal Chron ... , Revision 0) **Game ID?** (right click the game in the game list, Properties, Info tab) GCCJGC **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify In ... 04e85610877150dd2d3f1097de6b09ae **What's the problem? Describe what went wrong.** When opening the letters menu after beating the dungeon Goblin Wall, the game crashes/freezes. Seems oddly similar to an old bug that was patched. After some testings, however, I discovered that it doesn't crash when playing normally, it only does when creating an input file/DTM. When recording a new movie, it feels like ... 03/13/2024 07:22 PM
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