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Results (231)
- Emulator Issues #13107 (New): Hulk Audio Cuts Off
- **Game Name?** Hulk **Game ID?** (rig ... Clock Override to a low value seems to work around the issue.
- Emulator Issues #13097 (New): Does not build on Ubuntu 22.10
- **What's the problem? Describe what went wron ... 1th Gen Intel(R) Core(TM) i7-11390H @ 3.40GHz
- Emulator Issues #13084 (Accepted): Presentation Megathread - Vsync/ScreenTearing/Framepacing Issue
- I'm tired of seeing dozens of issues about vs ... 50/25 is not really considered here, but are nightmares for non-gsync monitors.
- Emulator Issues #13078 (Fix pending): Manhunt ... codes in dualcore due to large FPS/VPS desync
- **Game Name?** Manhunt 2 **Game ID?** ( ... Same thing happens, but the FPS will bounce around from 0 to 30, to 60, to 24, etc. etc. and ev ... )** Increasing the Emulated CPU clock to around ~184% seems to rectify the issue but I'm not ... w/why. This seems like an odd failure state.
- Emulator Issues #13032 (Accepted): Unrecoverable game freezes on Phantasy Star Online
- **Game Name?** Phantasy Star Online I & II ... vely, re-testing 17271 but w/o those two PRs.
- Emulator Issues #13021 (Questionable): homebrew expecting to be loaded from PSO doesn't work
- **Game Name?** For example, the hitmen dem ... tworking stuff setup and probably won't get around to that.
- Emulator Issues #13018 (Accepted): Mario Kart 64 (VC) - Certain Tracks run too fast in Multiplayer.
- **Game Name?** Mario Kart 64 for WiiWare ... rse the more players you have playing in the round. Even courses that aren't super bad with 2 ... H Nvidia Quadro RTX 5000 16GB GDDR5 ram
- Emulator Issues #12998 (Accepted): 1080 Avalanche - Replays Do Not Sync Between Dolphin and Console
- **Game Name?** 1080 Avalanche **Game ID ... on the other platforms in this issue report.
- Emulator Issues #12989 (Accepted): Super Monkey Ball 2 sound effect distortion
- **Game Name?** Super Monkey Ball 2 **Ga ... efiles, savestates)** [Anything else here]
- Emulator Issues #12986 (New): Built-in BBA does not work locally
- Due to port conflicts, you cannot connect mul ... tion. I don't know if there's an easy work-around or a way to do this, but right now you have to use multiple computers.